14:30ч. - 16:30ч. (2ч) / 4 седмици
Зала "MindHub - Борово" - ул. Солун 62, ет. 1 Sofia
In this module students learn that computers can only execute precise and clear instructions that have been ordered in the correct way and lead to an expected result.
In this lesson students learn about the fundamental principle of programming – logical sequence. Students learn that computers can only execute precise and clear instructions that have been ordered in the correct way and lead to an expected result. In this lesson we pay attention to the way our program is being executed and the sequence of instructions. In doing this students understand the importance of ordering their instructions logically and also learn about priority in instructions.
In this lesson students write the sequence of steps they need to take in order to make their sprite move from A to B. In this lesson students learn more about different types of interface by creating instructions. They find out about the difference between block programming and state machine. Students also learn more about operating systems and their importance.
Arithmetic actions are part and parcel of building programs. Students learn about the connection between programming and mathematics. They also learn about coordinate systems and how to position sprites and objects.
This is a practice lesson and it helps students put to use all they have learnt in the module and successfully do a project.